![]() ![]() So let's consider the hypothetical in your question: your character had 5hp, takes 6 damage, and so is at 0HP (by rule: current HP is a non-negative number). Whenever a creature takes damage, that damage is subtracted from its hit points. We can know this by going back one page earlier:Ī creature's current hit points can be any number from its hit point maximum down to zero. There is no "excess" damage to worry about, excepts insofar as it concerns the "instant death" rule. When you are reduced to 0HP one of two things happens: you fall unconscious or you die outright. No, you do not drop to 0HP, fall unconscious, and take a failed death save. That question contains an assumption that the scenario I've described does not result in a failed death saving throw ("I assume it won't, like the first hit that brings you to 0 hit points"), but my interpretation of the rules doesn't seem to come to that conclusion, or perhaps I'm misinterpreting? I researched this question but was not satisfied that this particular aspect of the rule was clarified there. Do you suffer the failed death saving throw in this instance, or do you only suffer the failure if you receive damage when you had 0 HP before any damage was dealt? So would this mean that if you take damage reducing you to 0, and there is still more damage remaining from that hit (but not enough to kill you outright), you would also immediately suffer a failed death saving throw? An example: you have 5 HP, and suffer a hit worth 6 damage, reducing you to 0 HP plus 1 remaining damage. This means that even if you have more than 0 HP before you take the damage, such a hit is treated the same as the rule on for damage taken while at 0 HP, at least as far as instant death is concerned. If she takes 18 damage from an attack, she is reduced to 0 hit Hit points and there is damage remaining, you die if the remainingĭamage equals or exceeds your hit point maximum.Ĭleric with a maximum of 12 hit points currently has 6 hit points. ![]() If the damageĮquals or exceeds your hit point maximum, you suffer instant death.Īnd on are the following Instant Death rules: If the damage isįrom a critical hit, you suffer two failures instead. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. ![]() Here are the rules for damage taken while at 0 HP ( Player’s Basic Rules Version 0.3, ):ĭamage at 0 Hit Points. ![]()
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